AR2206 COMPUTER AIDED DRAFTING SYLLABUS | ANNA UNIVERSITY B.ARCH 3RD SEMESTER SYLLABUS REGULATION 2009 2011-2012 BELOW IS THE ANNA UNIVERSITY THIRD SEMESTER B.ARCH DEPARTMENT SYLLABUS IT IS APPLICABLE FOR ALL STUDENTS ADMITTED IN THE YEAR 2011-2012 (ANNA UNIVERSITY CHENNAI,TRICHY,MADURAI,TIRUNELVELI,COIMBATORE), 2008 REGULATION OF ANNA UNIVERSITY CHENNAI AND STUDENTS ADMITTED IN ANNA UNIVERSITY CHENNAI DURING 2009
AR2206 COMPUTER AIDED DRAFTING L T P/S C
1 0 4 3
AIM:
The lecture program and practical engage students with understanding of the Software, Visual
languages, Design fundamentals and Visual literacy which provide the fundamental
understandings required for the Medium.
OBJECTIVES:
To introduce Computer operation principles and explore image editing through a visual
composition using graphics.
To impart training in Computer aided 2D drafting and 3D Modeling through projects
To enable the rendering of a building so as to create a photo realistic image.
CONTENT:
UNIT I INTRODUCTION TO COMPUTER AND IMAGE EDITING 10
Project: Visual Composition using Graphics (Pixels /Vector)
Tools: Technology of small computer system, computer terminology operation principles of
P.C., introduction to application software, and graphic system, and use of printers, scanner,
plotter, File management, etc. Understanding Bitmap images and Vector Graphics, Image size
and Resolution. Basic Tools for Editing and Creating Graphics in ADOBE PHOTOSHOP.
UNIT II INTRODUCTION TO VISUAL COMPOSITION USING COMPUTER TOOLS 15
Project: Visual Composition using various elements of Design (lines, shapes, colour, texture
etc.)
Tools: Understanding the drawing unit’s settings, scales, limits, drawing tools, drawing objects,
object editing, and text, dimensioning in ACAD. Transparent overlays, hatching utilities, line
type, line weight and colour. Multiline, Polyline, etc. Styles, blocks and symbol library in ACAD.
UNIT III INTRODUCTION TO COMPUTER AIDED 2D DRAFTING 15
Project: 2D Drafting of a simple building
Tools: Understanding the drawing unit’s settings, scales, limits, drawing tools, drawing objects,
object editing, and text, dimensioning in ACAD. Transparent overlays, hatching utilities, line
type, line weight and colour. Multiline, Polyline, etc. Styles, blocks and symbol library in ACAD.
UNIT IV INTRODUCTION TO 3D MODELLING 15
Project: Create 3D sculpture using 3D primitives (cubes, spheres etc.)
Tools: Slide facilities script attributes, V-port, editing session. Introduction to 3D-modelling
technique and construction planes, drawing objects, 3D surfaces setting up elevation thickness
and use of dynamic projections in ACAD/ 3DMAX. Solid modeling with primitive command and
Boolean operation.
UNIT V 3D RENDERING AND SETTING 20
Project: Visualize a building. Explore the potential of lights and camera in 3DMAX and use the
same in the model created for the final submission.
Tools: Rendering and scene setting to create a photo realistic picture, understanding material
mapping, environment setting and image filling in ACAD/ 3DMAX. Exercise to identify and
visualize a building using the above said utilities.
TOTAL: 75 PERIODS
REQUIRED READING:
1. Photoshop 7 Bible Professional Edition, Wiley John & Son INC, New York, DekeMcClelland,
2000.
21
2. AutoCAD architectural user guide – Autodesk Inc., 1998.
3. A. Watt, Fundamentals of Three-Dimensional Computer Graphics, Addis Wesley,
Massachusetts, 1989.
REFERENCES:
1. The Illustrated AutoCAD 2002 Quick Reference, Ralph Grabowski,
2. Autocad 2000: A Problem-Solving Approach, Sham tikoo. Pub: Thomson Learning,1999
AR2206 COMPUTER AIDED DRAFTING L T P/S C
1 0 4 3
AIM:
The lecture program and practical engage students with understanding of the Software, Visual
languages, Design fundamentals and Visual literacy which provide the fundamental
understandings required for the Medium.
OBJECTIVES:
To introduce Computer operation principles and explore image editing through a visual
composition using graphics.
To impart training in Computer aided 2D drafting and 3D Modeling through projects
To enable the rendering of a building so as to create a photo realistic image.
CONTENT:
UNIT I INTRODUCTION TO COMPUTER AND IMAGE EDITING 10
Project: Visual Composition using Graphics (Pixels /Vector)
Tools: Technology of small computer system, computer terminology operation principles of
P.C., introduction to application software, and graphic system, and use of printers, scanner,
plotter, File management, etc. Understanding Bitmap images and Vector Graphics, Image size
and Resolution. Basic Tools for Editing and Creating Graphics in ADOBE PHOTOSHOP.
UNIT II INTRODUCTION TO VISUAL COMPOSITION USING COMPUTER TOOLS 15
Project: Visual Composition using various elements of Design (lines, shapes, colour, texture
etc.)
Tools: Understanding the drawing unit’s settings, scales, limits, drawing tools, drawing objects,
object editing, and text, dimensioning in ACAD. Transparent overlays, hatching utilities, line
type, line weight and colour. Multiline, Polyline, etc. Styles, blocks and symbol library in ACAD.
UNIT III INTRODUCTION TO COMPUTER AIDED 2D DRAFTING 15
Project: 2D Drafting of a simple building
Tools: Understanding the drawing unit’s settings, scales, limits, drawing tools, drawing objects,
object editing, and text, dimensioning in ACAD. Transparent overlays, hatching utilities, line
type, line weight and colour. Multiline, Polyline, etc. Styles, blocks and symbol library in ACAD.
UNIT IV INTRODUCTION TO 3D MODELLING 15
Project: Create 3D sculpture using 3D primitives (cubes, spheres etc.)
Tools: Slide facilities script attributes, V-port, editing session. Introduction to 3D-modelling
technique and construction planes, drawing objects, 3D surfaces setting up elevation thickness
and use of dynamic projections in ACAD/ 3DMAX. Solid modeling with primitive command and
Boolean operation.
UNIT V 3D RENDERING AND SETTING 20
Project: Visualize a building. Explore the potential of lights and camera in 3DMAX and use the
same in the model created for the final submission.
Tools: Rendering and scene setting to create a photo realistic picture, understanding material
mapping, environment setting and image filling in ACAD/ 3DMAX. Exercise to identify and
visualize a building using the above said utilities.
TOTAL: 75 PERIODS
REQUIRED READING:
1. Photoshop 7 Bible Professional Edition, Wiley John & Son INC, New York, DekeMcClelland,
2000.
21
2. AutoCAD architectural user guide – Autodesk Inc., 1998.
3. A. Watt, Fundamentals of Three-Dimensional Computer Graphics, Addis Wesley,
Massachusetts, 1989.
REFERENCES:
1. The Illustrated AutoCAD 2002 Quick Reference, Ralph Grabowski,
2. Autocad 2000: A Problem-Solving Approach, Sham tikoo. Pub: Thomson Learning,1999
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